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There are several activities for Sims to engage in that will help them fulfill their wants and needs. There are also objects and interactions in the game to assist Sims with performing these activities.

There are several new social interactions introduced in The Sims 2. These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration.

Sims with certain personalities may not want to complete certain social interactions. Influencing social interactions are introduced in the University expansion pack.

A Sim is able to influence another Sim to complete a social interaction or a chore. Sims gain influence points by completing Wants and can lose influence points by completing Fears. The size of the influence bar depends on the number of friends that the Sim has.

It also can grow in size with business perks from the Open for Business expansion pack. Teenagers and older are able to choose their turn-ons and turn-offs. These determine the chemistry that one Sims has with another in the form of lightning bolts. Sims can have up to 3 lightning bolts with another Sim. The higher the chemistry is that a Sim has with another Sim, the greater the chance for social interactions to be accepted. New turn-ons and turn-offs are introduced with the Bon Voyage expansion pack.

Fury is introduced in the Nightlife expansion pack and occurs when one Sim gets angry at another. During this time relationships with the Sim who is furious are harder to build. Also, the Sim who is furious may pick a fight or vandalize the home lot of the Sim they are furious with. Reputation is introduced in the Apartment Life expansion pack.

A Sim gains reputation by interacting with other Sims on community lots. Sims with higher reputations are more likely to gain perks such as free objects and job promotions. There are several careers that come with the game that require skills and a certain number of friends in order for promotion.

Success in these careers unlocks career rewards and higher salaries plus bonuses. Sims also will receive chance cards. Correct answers to these chance cards will create rewards for Sims while incorrect answers could cause a Sim to lose its job. Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims. For a complete list of careers see Career Tracks.

There are several skills that Sims can build in order to fulfill their wants and needs. Some skills are hidden while some create talent badges. Hobbies are introduced in The Sims 2: FreeTime. Sims can choose any hobby they want to pursue but they will have one hobby that they will be better at. Each hobby is associated with a certain skill and having high skill points in that skill can help the Sim reach hobby levels quicker.

When a Sim reaches the highest hobby level, they can get "In the Zone. The ten hobbies are:. There are several timed scenarios in the game that players must complete in order to fill wants and needs.

Eight expansion packs EPs were released. Expansion packs add new gameplay options as well as objects. Ten stuff packs were released. Stuff packs add items to the game and usually don't add any new interactions. This feature is also included in expansion packs , stuff packs, and compilations released after Bon Voyage. It will display which expansion packs and stuff packs the player has installed, and will show a large play button. When connected to the internet, the launcher would also display news updates for The Sims 2 , as well as promotional material.

The news display has been discontinued due to the removal of The Sims 2 website, but the launcher still displays promotional material for other games in the series. There is a delay between the time the play button appears and the time this promotional pane loads, and it is possible to click the play button before the promotional pane finishes loading.

As of August 24, , it is necessary to do this, or to otherwise bypass the launcher, as some of the new promotional content has been observed to cause the launcher to stop responding. The Sims 2 Store was an online store launched in July where players used real money to purchase items from expansion and stuff packs.

Exclusive store items were also released for players to purchase. Items ranged from Sim points. The following songs are not native to the US English release, and are found in other regional versions.

However, these files can be found through SimPE in the "Locale" folder, rather than the main music folder, and extracted for use in the game. This list contains all songs that aren't played via the stereo nor in-game. Instead, they're heard through the TV channels, they're heard in trailers or they're hidden in the sound effect files.

This list doesn't count short songs that are played from music instruments or the DJ booth, though it does count songs that were cut from the game. The Sims Wiki Explore. Recent posts Game news Community news. Deletion discussions Development discussions Admin discussions Admin's noticeboard. Explore Wikis Community Central.

Register Don't have an account? List of songs in The Sims 2. Edit source History Talk Do you like this video? Play Sound. If you are having difficulty playing these files, see media help. Cancel Save. Universal Conquest Wiki. The Sims 2 Loading Screen [1]. The Sims 2: University theme. Arch of the Sim Adam Freeland Remix [2]. First Volley General Midi Remix [2]. Makeover Adam Freeland Remix [2]. Makeover Lemon Jelly Remix [2]. Arch of the Sim Lemon Jelly Remix [2]. Busy Adam Freeland Remix [2].

Shopping Spree General Midi Remix [2]. Stop and Sim General Midi Remix [2]. Sim The Builder Hyper Remix [2]. The Sims theme Lemon Jelly Remix [3]. The Sims 2 theme Timo Maas Remix [2]. The Sims 2: Nightlife Loading Screen [4].

Silas Hite. The Sims 2: Open for Business theme. Simish [ sic ] for Dummies [5]. The Sims 2: Pets Loading Screen [6]. The Sims 2: Seasons theme. The Sims 2: Seasons Loading Screen [7]. The Sims 2: Bon Voyage theme. The Sims 2: FreeTime theme. They Might Be Giants. The Sims 2: Apartment Life theme. The Sims 2: Apartment Life Loading screen [10]. The Sims 2: Celebration! Stuff Loading screen [13].

Chris Vrenna. The Humble Brothers. Charlotte Martin. Abra Moore. Dexter Freebish. The Daylights. Go Betty Go. Doing so may give a higher boost to the hunger meter or even make them sick if the combination or the Cooking skill are bad enough. Death in the console version of The Sims 2 is rather different from death in The Sims 2 for other platforms. When a Sim dies, they are not lost forever, rather, they remain on the lot as ghosts and can haunt the other residents of the lot, using interactions like "puke" and "possess".

They can be brought back to life at any point by bribing the Grim Reaper or defeating him in a fiddle contest. There is a method of death that no other Sims game has.

When a Sim is resurrected via the Grim Reaper, they can go to their grave and dance on it. When they dance on their grave they will automatically be set on fire and die. There are 12 different locations that Sims may travel to across Pleasantview, Strangetown, and Melbourne throughout the course of the game. In order to unlock a new location, the player must complete Golden Wants basically, a Want that is a mission.

In the 2-player mode, only player 1 has Golden Wants. As a Sim advances through the game, new locations will become available. There are a variety of different characters in different lots. Characters have their own personalities, aspirations, goals and fears. This can be done by becoming either a best friend or lover to the "NPC" sim, and then respectively choosing either the "Ask to move in" or "propose" social interaction. If the character accepts, they will follow the player's created Sim to different lots as a sort of companion, and the player can switch between them at any point.

There are also two Townies that can appear in Freeplay mode if all other families are deleted. It seems they are used as placeholders to make sure the player still has some visitors. They look like female clones and cannot be married or moved into the home. The game features music performed by artists such as Paramore , Ryan Ferguson and Trivium. They were all recorded in Simlish.

The Humble Brothers donated heavily to the game. Below is a list of some of the songs featured in the game:. Upon arrival, an anonymous donor grants the player the deed to a hotel which can be operated and customized at the player's discretion. Your job is to bring life back into Strangetown by encouraging people to come to your hotel. You do this by upgrading it and satisfying your guests. There are several ways in which you can make Strangetown a nice place to warm up in, but it is up to you to find it by making other Sims happy, putting goons in jail, vanquishing aliens, shutting down robots, and doing missions for others.

Players are guided through a goal-oriented game based on the reality television concept in which partitions of the game are divided into "episodes".

The player's Sim is working for Daddy Bigbucks. His most recent scheme to make money happens to be a TV show, with the player being the main character.

The player has to complete aspects of the plot in different missions, and gain bonus points at the end of each mission for talking to people badly, nicely, etc. The game begins with the player's character driving through the Strangetown desert, presumably 'Road to Nowhere' in their car, when suddenly a PlumBob flies towards the player and damages the car and causes them to lose control. Fortunately, the player finds a gas station.

The player takes their car into the garage.



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